Catapult One has 7 Intensity Metrics:
See also Volume Metrics (Distance / Sprint Distance / Power Plays / Energy / Impacts)
Top Speed
Unit: Metres per second (m/s), Kilometres per hour (km/h), Miles per hour (mph), Yards per minute (yd/min)
Catapult One measures top speed as the maximum speed sustained for at least half a second.
For most players, 8.5 m/s (30.6 km/h) is considered fast. However, Arjen Robben
has exceeded 9.5 m/s while Usain Bolt regularly exceeds 11 m/s.
Distance per Minute
Unit: Metres per minute (m/min), Miles per minute (miles/min), Yards per minute (yd/min)
Meters per minute give an overall good representation of how hard and intensely you have worked.
Professional players will reach between 100-120 m/min in a typical game.
Power Score
Unit: Watts per kilogram (w/kg)
Power score measures the power output used per kilogram of your weight. It is a useful tool to gauge the intensity of training drills where a high work rate within a small area is evident.
Small-sided games (SSG) are considered intense when the Power Score is above 10 w/kg. In amateur football, values of 7 to 8 are more normal.
Work Ratio
Unit: Percentage (%)
This is defined as the percentage of total time during which the player was performing some work. Work is defined as walking or running at speeds higher than 1.5 m/s (that’s a moderate to slow walk for most of us).
The work ratio, therefore, indicates the amount of time a player is working compared to resting. For example, if we compare a Standard Football Game to a Small Sided Football Game, we would likely see a higher Work Ratio in the Small Sided Football Games. This is due to the demand to work at a higher level continuously in the smaller area rather than have more time and space for resting periods.
Player Load
Player Load measures the total load on a player’s body in a session or game. It is a total of the load through running activity and high-impact activity.
Max Acceleration
Unit: Meters per second per second (m/s/s)
Max Accelerations are the rate that tracks how quickly an athlete can accelerate greater than the acceleration threshold for at least 1 second.
Max Deceleration
Unit: Meters per second per second (m/s/s)
Max Decelerations are the rate that tracks how quickly an athlete can decelerate greater than the acceleration threshold for at least 1 second.